Lock n' load, at first I wasn't attracted to the engineer; I was actually totally stoked about the thief before the Beta Event Weekend had even come out - mainly because in every other MMO I have played I chose a ranged character and this time I wanted to make the change! Interestingly as soon as I logged in instead of playing a thief I rolled a ranger then a elementalist and then I was drawn to the gun wielding, turret placing, bomb throwing engineer. Now don't ask me why I didn't roll the thief at all, who knows, I really regret not trying it now actually, in the next weekend I'll have a gander and see how it plays but the funny thing is I know for a fact that in the long run the engineer is the class for me. I'm sure a lot of you made a final decision on your class that last weekend, however I'm sure a lot of you are even more confused than ever. I'm not going to try and sell the engineer to you although I'm sure a PowerPoint Presentation would help greatly, but maybe we'll leave that to next time.
Boom and bang, a mash of onomatopoeic words pretty much sum up how I'm going to explain the engineer. In reality, it truly was all boom and bang, constant action; quickly rolling out of the enemy's way and then kiting them with your standard bombs! Then I'd jump out of my Bomb Kit and throw down a Glue Shot to slow them, finishing up with an electrifying Static Shot! You can tell I really enjoyed myself out in the environment!
In PvE the damage is immense, for me at least, I would just watch the as their health bar dropped like a bullet. Along with damage and thrills, the engineer is also very sturdy, he can take a few hits and has a plenty of options when it comes to healing and negating the enemy's damage. You may choose to whip out Med Kit which primarily heals you back up to full health and allows an easy escape; perhaps you may want to use the Healing Turret which gives constant small amounts of healing and a burst once every minute - then you may quickly grab the Elixir R for the free escape! It really is incredibly fun, and also not that hard, I'm sure as the game goes on however it'll become more challenging, but with all of the utilities and turrets in PvE I found myself having a fairly easy ride.
In PvP the engineer is very different, suddenly they seem to become far more of a challenge to play. The engineer is easily targeted and their turrets really don't benefit them that much, although if played well - the engineer can rampage a group of three players all by his or herself, only to then get off scot free and laughing. In my opinion, it seems best in PvP to run a pistol and a shield, to grab the Med Kit for some quick-and-easy healing and to use the Bomb Kit for the huge amount of burst damage with kiting techniques (Also the trait Incendiary Powder, making bombs inflict burning on critical hits, proves to be a very useful addition). Additionally, I choose to grab the Elixir R for the get-out-of jail-free-card. The remaining build is pretty much personal preference and fairly optional; however, I chose the Supply Crate because it seems to be extremely resourceful in PvP. However, turrets are rather lacklustre with this build, the Elixir X could be used to provide another method of escape: which is something that is very beneficial to the fairly squishy engineer in PvP.
I don't have a much more to write about as of yet; as I struggle to remember much of the game-play, due to the fact that I was hallucinating because of the eight Relentless energy drinks I decided to drink to keep alive and kicking for the 40+ hours I remained awake. In a nut-shell, I simply love the engineer, the profession provided such an exciting and thrilling twist to the game and it has a huge amount of diversity, with plenty of interesting skills and traits to try out and experience. And that pretty much sums up my experience with the engineer last weekend, at least what I can remember...
I'll leave you with a couple of videos you should all definitely watch: if I have successfully persuaded you into looking into the engineer!